#pragma once
#include "MyString.h"
#include "MyFile.h"
#include <vector>
#include "MyNode.h"

class MyNode
{
public:
	MyFile* containFile;
	MyNode* parent;
	std::vector<MyNode*> childrenNodes;
public:
	MyNode(void);
	~MyNode(void);
	MyNode* GetParent();
	std::vector<MyNode*> GetChildren();
};

